=========================
Title    : Ice Gun and Ion Mine Patch v1.0
========================= 

Filename : IceIon.zip
Version  : 1.0
Date     : 16/5/97
Author   : Matt Barnett
Email    : mbarnett@dial.pipex.com

Quake DM
Name     : Gibber

Home Page: http://dspace.dial.pipex.com/b.tech

Credits  : ID Software for designing Quake with Quake C!
           Otherwise, this was built from scratch.
	   Authors of the two sounds,  but i expect they are from T2 anyway.
	   		
My other mods : trnfix.zip     //Func Train Fix
		RespExp.zip    //Respawning ExploBoxes
		FallnDie.zip   //Die when u fall 2 far
		csp.zip        // 6+8 barrel shotguns
		Coming Soon : THE DEVASTATOR.     maybe


============
Type of Mod
============

Quake C  : yes
Sound    : yes
MDL      : yes
PackFile : Yes, Pak0.pak


==================
Format of Quake C
==================

unified diff  : no (I don't even know what this means)
context diff  : no (this either)
.qc files     : no -- Get the file II_src.zip
			this file is big enough allready!!! 
progs.dat     : yes


================================
Description of the Modification
================================
Gives you an Ice gun which is just a freeze thrower, called ice gun to prevent confusion
with the other billion freeze throwers out there. this one works alot more like the
one in duke. I *might* attempt a shrinker gun. It also adds a Ion Mine
launcher. got the idea from Syndicate Wars. its  Mine that Shoots lighning
at the target. Can be very deadly. these weapons work on both monsters and 
players.

====================
Future Enhancements
====================

Fix any Bugs YOU find. The Shrinker gun. but in a different patch.
Look out for my Devastator out soon.

=====================================
How to use the Modification
=====================================

Tap 5 or 6 more than once to cycle thu the new weapon modes.

================================
How to Install the Modification
================================

READ THIS SECTION IF YOU ARE HAVING TROUBLE, BEFORE EMAILING ME!
If you still can't figure it out, please email me and try to be
specific about at what point you are having trouble, and what
error messages, if any, you are recieving.

1) Create a directory within the Quake directory called II.

2) Unzip the files from this archive into that directory, using the -d
   option with PKUNZIP.  Winzip will create the correct directories
   automatically.

3) Start Quake by typing: QUAKE -GAME II

==================
Technical Details
==================

The Most of the source is commented like this
 //*** matt ***
	modification
 //*** end matt ***

* no known bugs.

PLEASE EMAIL ME WITH ANY BUGS YOU FIND.  When you email me, please try
to be specific about the nature of the bug and under what circumstances
it occurred.  If I cannot reproduce the bug, it is very unlikely that I
will be able to fix it.


====================
Version Information
====================

hmmm, v1.0

=======================================
Copyright and Distribution Permissions
=======================================

The modifications included in this archive are Copyright (C) 1997 by
M.J.Barnett and Quake C is Copyright (C) id Software.

You MAY use the modifications as a basis for other publicly
available work ONLY WITH THE WRITTEN PERMISSION FROM THE AUTHOR.

You may distribute this Quake modification in any electronic format as long
as this description file remains intact and unmodified and is retained along
with all of the files in the archive.

=============
Availability
=============

You can find this archive at the following URLs:

ftp://ftp.cdrom.com and mirrors


