=========================================================================== Archive Maintainer : Keep the WAD file and all other files included in the zip together please. Update to : SkullCity.wad Advanced engine needed : Crispy Doom and up (Limit removing MegaWAD) Primary purpose : Single+Coop play =========================================================================== Title : The Road to Skull City Filename : SkullCity.wad Release date : Released on November 9, finalised on December 9 Author : Quackjen Email Address : [redacted] Other Files By Author : AGLOBE.wad, MarbleMoss.wad, MountFang.wad, GuestoOfHonor.wad Misc. Author Info : n/a Description : The Road to Skull City is a 32 map MegaWAD themed around going on a road trip to the titularly named Skull City, but things go awry when you accidentally stumble upon a plot that could destroy the world. Additional Credits to : Quackjen - Map design, making some textures and writing the story Ben - Made 24 MIDIs (co-authored two), also provided playtesting and made the BILLEVIL texture Glowylikesdoom (GLD) - Contributed two original MIDIs and provided seven other bangers from other sources Hayden49 - Made two MIDIs, also provided playtesting numsOic - The primary playtester on the Entryway Discord who sent me videos of nearly the entire WAD being played (You legend!) snakesbakecookies - Co-authored two MIDIs (or at least provided the inspiration to Ben on them) stxvile - Played the entire MegaWAD in two Twitch streams and made for a highly entertaining watch YOU!!! - Downloaded the WAD, played it and may or may not have reacted to the Doomworld post =========================================================================== * What is included * New levels : Yes, 32 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes (included within the WAD Demos : Yes Other : No Other files required : Also included is an expansive credits text file. * Play Information * Game : DOOM2 Map # : MAP01 - 32 Single Player : Designed for Cooperative 2-4 Player : Designed for (UV Solo-net is intended to be a difficulty above regular UV) Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Seven months, finalised in eight Editor(s) used : Ultimate Doom Builder Known Bugs : None I know of May Not Run With : n/a Tested With : Personally tested with Crispy Doom and DSDA Doom, tested by other people using Woof and Nugget Doom * Copyright / Permissions * Authors MAY NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://www.doomworld.com/forum/topic/155979-megawad-rc4-the-road-to-skull-city/ FTP sites: n/a