=========================================================================== Advanced engine needed : Various, but Boom-compatible is preferable. A list of ports for each map is wrote below Primary purpose : Single / Coop play =========================================================================== Title : Fragments of Hell Filename : DAISPCOL.WAD Release date : Author : Walter "daimon" Confalonieri Email Address : [redacted] Other Files By Author : A lot. Misc. Author Info : Blame Tarnsman for the Confetti nick, if i get right the lore Description : A megawad made of a compilations of various speedmaps made during these years from 2017 to 2025 for various speedmaping events or just for testing something out. A list of the maps present is at the bottom of this text file. Additional Credits to : ID for doom 2 All the people who started various speedmaps events that i participated during all thses years Psyren for Psyren textures Gloom Texture Set by Rick Clark DrDoctor for DrDoctor texture pack Eradrop for some of the skies Mechadon for Box o Skies Internet for the pics eevee for the Doom text generator Authors of all the midis i used for the maps =========================================================================== * What is included * New levels : Yes Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : Nothing Other files required : none * Play Information * Game : Doom 2 Map # : MAP01 - MAP32 Single Player : Yes Cooperative 2-4 Player : Yes? Deathmatch 2-4 Player : No Other game styles : Yes Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : a lot of time for mere speedmapping lol Editor(s) used : Doom Builder 2, GZDoomBuilder-fix, HEU(!!), Doom Builder X, Ultimate Doom Builder, SLADE3 Known Bugs : May Not Run With... : Vanilla exe Tested Whit : Crispy Doom, DSDA-Doom 0.28.3, PrBoom, Eternity 4.0.1, CRL, GZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors ================================================================================================ THE GREAT MAP LISTING MAP01 Title: Chainsaw Fencing Build time: 30 minutes on and off New music: YOSEMITE.MID by Passport designs Description: tried to made a Fencing duel with Doom engine, the result was this. I am pretty sure to made something wrong in the sport law, but here it is. This sport looks fascinating somehow. From the abandoned FS Olympic session MAP02 Title: Vile sewers (ooww) Description: One monster puzzle map Build time: 30 minutes (09 -19) + some fixing (07 -20) New music: Gazz! by Lee Jackson, from Rise of the Traid MAP03 Title: HEUre de merde new music: Heretic E2M3 Build time: 10/20 minutes(?) in the original making + 40 minutes on re-detailing this year Description: a simple "speedmap" example of what i can be done with this editor (HEU) is here. manually converted from Heretic to Doom 2, still keep the 90s shovelware look. MAP04 Title: Reality Hurts Music: D_E2M9 from VAMUS1.WAD Build time: 36 minutes, more than less. + 10 minutes for adding Port: Vanilla (complevel 2) Test: Prboom 2.5.4 and chocorenderlimits Description: If you can beat this map, you are awesome, it's a almonst no health affair (expect for a pair of HPs) and my first experiments with reality (1 HP) trought all the map MAP05 Title: Unhealthy stroll Build time: 32 mintues New music: Frank Zappa - Peaches en Regalia Description: Things placement pretty sucks, also there's no health at all here so be careful! Also broke the limit of... 2 minute from the 30 minutes for fixing some sector height and a wrong line usage after i was testing the map the first time MAP06 Title: Speedy Crusher Build time: 30 minutes iirc Description: Small MAP06 remake involving a cyberdemon and switch puzzles. MAP07 Title: 666 likes Build time: 2 hours iirc Description: A speedmap made for celebrating the 666 likes goal on Doom Universe facebook page. Reminds of a easy cyberdreams style map. MAP08 Title: Circles Port: Boom Build time: ??? (i just wrote in the original thread that is a speedmap.. so 2/3 hours?) New Music: How Do I Do? by Lee Jackson Description: a speedmap i made today [2017 - a.n.] based (mostly) upon circular and curve lines, inspired upon some discussion on Doom Pictures thread... MAP09 Title: someone ordered flambé sauerkraut? Build time: 56 minutes New music: Stevie Wonder - Superstition Port: Boom (only made for the new animated textures) Description: It's a large wolf3d boxy arena where there's a lot hurting fire rooms, a lot of nazi (of course), some keen to shoot for unlock the exit room and health here and there. Check for useful secrets in the southern area and be careful with the chaingun ammo. MAP10 Title: Final fight for the eagles Build time: 4 hours, more than less + half hour for fixing New music: If i could fly - Helloween (midi rendition from unknown) Description: A little slaughtermap of sorts that i had in mind to do from the first time i see this project. Originally used a midi of "Eagle fly free" by Helloween, but that midi really, REALLY sucked, so ichoose for this track instead. MAP11 Title: Tower ooof Build time: 30 minutes New music: Facing the spider by Bobby Prince Desc: A simple E2M8 rip-off arena, barely tested MAP12 Title: Constipated Area Build time: 1 hour iirc New music: They're coming to get you by Bobby Prince Description: Small E2 warehouse MAP13 Title: Flourish! Build time: ??? (1 hour iirc?) Music: Flourish.mid from windows /media folder, by Nathan Grigg Description: Includes a new skybox by eardrop, port is Boom MAP14 Title: Friendly Fire Port: vanilla Build time: 20/30 minutes according to the timestamps of my PC Music: Kitchen ace (and taking names) by Bobby Prince Description: Small map done as a testing proof for the projectile bu lines in vanilla Doom, incredibily this works! MAP15 Title: Passageway Build Time: 2 hours Description: MAP01 remake with a twist Protip: Check every different textures from the main theme of the rooms MAP16 Title: Bloody Turds Build time: 2 hours iirc New music: Maximum the Hormone - Zetsoubao Billy Description: Small slaughtermap, diidn't even what was the speedmapping even i mapped this for. MAP17 Title: Quake Simple Build time: 1 hour New music: QUAKE.MID from BitMidi Port: Boom Description: Because you all wanted wanted another MAP07 clone, aren't you? Also for spicing things up, it is also mash up with quake E1M8. Tried to add a McGee style for the map too... MAP18 Title: Small Sea Fort New music: Ecco the Dolphin - Title Build time: 1 hour and 45 minutes, including pee, testing and also a system reboot of my laptop. Description: An easy map. These textures are wonderful. MAP19 Title: Ballbusters Build time: 3 hours iirc? Description: Remake of TNT MAP25 for a dead community project MAP20 Title: Boxy layouts are unbeatable Build time: 1 hour and half, including removing the first layout draft and rebooting 2 times my laptop because the keyboard started acting weirdly after testing it. New Music: Rise of the triad by Lee Jackson MAP21 Title: Burg Port: vanilla Build time: 1 hour and 46 minutes Music: The Ultimate Challenge - Bobby Prince Description: Wolfestein 3D style map with some Petersen style rooms, inspired by Castle Wolfestein rooms (the Apple II version) and the final room is kinda inspired by Hovertank 3D level one. Maybe is too easy? MAP22 Title: Horsing around Port: vanilla? Build time: 10 minutes for layout, 10/15 minutes for fixing stuff New Music: William Tell Overture Description: Spontaneous 10 minutes speedmap made just for messing around MAP23 Title: My eyes thanking you for burning out while making this thing Build time: 1 hour and half, including testing and adding music New Music: The Dave D. Taylor Blues from doom 2 MAP24 Title: SARGE Build time: 10 minutes iirc + 2 minutes for minor detailing Desc: Test speedmap for testing a old thing editor found randomly on idgames MAP25 Title: One hell of a party Port: Boom Build time: 4 hours New music: Emptyness.mid by stewboy (i hope this could be ok to use..) Description: Map made back in 2015 for Pinchy's birthday under a lot of constraits from the author MAP26 Title: Wasting your life with speedmapping Port: vanilla Build Time: 12 minutes in total New Music: Alphaville - Sounds like a melody Description: Another spontaneous wad made for this megawad. STARTAN3 forever. STARTAN3 till everything is STRATAN3 only. STARTAN3! MAP27 Title: 16700 secrets Port: Boom Build time: 20 minutes New Music: Banana Bandana by Jimmy (30 in 30 2) Description: I was bored and i made... this. Is a jokewad of sorts where i tried to put the more secrets sectors in a map. Beware of the ear rape moments in zdoom ports! MAP28 Title: The Plutonia Oculist Build time: 1 hour New music: Yes, from kirby 3 stage 1 Description: This map is ugly, there's no excuses. Well, at least the start is cool. I hope this will be accepted! Ah yes, complevel 2 is the name of the game. MAP29 Title: Magic Maze Build time: 30 minutes New music: from Kirby? Description: small puzzle map, don't rush out or you'll crash the map MAP30 Title: In your room? Port: Boom Build time: 1 hour, more than less New music: Depeche Mode - In your room Description: Ending small bedroom at the edge of the universe, monsterless map. MAP31 (warp only) Title: 384bday Port: GZDoom (UDMF format) Music: Ed's Theme - Cowboy Bebop Description: A small Wolfestein 3D style map for somebody's birthday. MAP32 (warp only) Title: tsu-ba-sa Port: Eternity Engine Build time: 1 hour and half diluted in 4 days. Damn. Music: ONEDOWN by yakfak Desc: My first map for eternity engine! Wee!