DmPonikus

6/7/98                  version 1.00
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Title                   : DmPonikus.unr
Author                  : Mike Ponicki (Sniper)
Email Address           : sniper@citilink.com
Web site                : http://www.citilink.com/~sniper/domicile
Description             : Deathmatch Unreal map for 4-6 players
Other Works             : Nothin' in Unreal

Thanks to               : Epic for the koo game and Coca-cola for making Surge
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My first Unreal map, this actually started out as just a toy to figure out the nuances of UnrealEd. But, alas, it didn't stay that way long when I realized it might be fun in DM. Tried it, it was fun, touched it up a little, and here it is! I noticed a couple small clipping errors and one large one (looking into a certain pool, u can see thru the wall), fortunately they only show up in software mode, and I noticed similar errors in the single-player maps, which tells me it's caused by bugs in the engine and not in my head. No bot pathnodes yet, but they still go for the weapons and are quite a lot of fun. I've also played against a few friends over the 'net and they all told me afterwards how much fun it was, I hope it's fun for you too! :)

* Play Information *

Single Player           : Be pretty boring
Deathmatch              : Yes(5 starts)
Bot pathnodes           : Not yet, but they definetely don't just stand there
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Source Included         : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : Ued version .9
Known Bugs              : none
Brushes/polys           : 86/506
Build time              : 10:37:16.66618769 (actually, I don't know)

* Running DmPonikus.unr *

place DmPonikus in your unreal/maps directory
and start a DM or bot game, the level will show
up in the level selection area.


DmPonikus.unr may only be distributed and/or edited with signed
written consent from the author.