.. Devastator's leeto cfg.

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	About..
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Basically, this cfg is the result of all my playing with quake's console commands, aliases, writing scripts up, and trying to find easier and better ways to do things, all the things needed for a sweet TeamFortress config are included. All you'll need to do is edit the bindings/aliases in each cfg to suit your style of keys/mousing. I have made the all my cfgs modular so if you want to change something it can be done painlessly and with little effort. I've used some other people's ideas, aliases, and files for some of the teamfortress stuff. This script is for QuakeWorld *ONLY* since the usage of setinfo/other cmds are qw specific.

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	File Contents..
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alias.cfg - base TF aliases
autoexec.cfg - autoexec, sets some setinfo vars for QW and execs other cfgs
bind.cfg - base bindings you'd need to start playing a dm game
cheapo.cfg - Cheapo proxy config, written for Cheapo 2.6+
demoman.cfg - TeamFortress Demoman config
engineer.cfg - TeamFortress Engineer config
globaltf.cfg - TeamFortress aliases and binds for every class
hwguy.cfg - TeamFortress Heavy Weapons Guy config
medic.cfg - TeamFortress Medic config
mouse.cfg - a simple config containing mouse settings
pyro.cfg - TeamFortress Pyro config
quake.cfg - 2 useful normal quake aliases/binds - quick gren/shaft
scout.cfg - TeamFortress Scout config
settings.cfg - settings for GLQW users, some client settings, etc
si.cfg - unsets stale setinfos
sniper.cfg - TeamFortress Sniper config
soldier.cfg - TeamFortress Soldier config
spy.cfg - TeamFortress Spy config
gpr.wav - TeamFortress grenade priming wav
readme.txt - This file!@#..

might be more files, but not worth documenting here.

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        Using
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Move all .cfgs to quake/id1, the class specific Team Fortress configs can be moved to quake/fortress but i have them in quake/id1 myself, gpr.wav should be in quake/fortress/sound and the sample comm binds (2f5.cfg 2f5-o.cfg 2f5-d.cfg) can be put anywhere, the LED.pak is the colored bubbles i use for the comm binds and should be in quake/fortress, rename it to the next available pak, ie, if you have pak0.pak and not pak1.pak, name it pak1.pak, if you have pak0.pak and pak1.pak, name it pak2.pak.. etc etc :P
after you've done that, look through all the configs and change what you see fit to your style of play and key setup, as i'm sure most people use the WASD setup which i personally, don't like.

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	Credits
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G-man - (www.planetfortress.com/scripts) for his VERY accurate gren priming wav
TeamFortress Files Factory - (www.planetfortress.com/tfff) for the topcolor cycler i used
me - i re-wrote it after all this time!@~~!~!@

1999, Devastator (devastatr@home.com)

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	EOF
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