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	 -Shattered Nerves for Quake-
	       ROCKET ARENA MAP
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Level last updated: 19.08.98
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*Title: Shattered Nerves
*Filename: APRA1.bsp
*Author: Andrew Palmer (Thanatopsis)
*Extra info: Please go and somehow, some freaky 	way, and make the beast with two backs 		with no-one else. I.e, go f**k yourself.
*Additional credits: ID software, Ben Morris,
	and Richard Fuller.
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*Single Player: Bollocks!
*Co-operative: BOLLOCKS!
*Deathmatch: Unfortunately, no.
*Teamplay: No
*Rocket Arena: YES! 'ROCK'-et Arena, as most of 	the American Quake comunity would 		probably say.
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*Level info: First of all, you will need the 		excellent rocket arena patch to play 		this map. Secondly, I feel a complete 		idiot for making this map. You want to 		know why? No? Oh Okay. Anyway, this is a 	simple Rocket Arena map which I knocked 	up because I had nothing better to do. 		In all honesty, the lighting, texturing 	and architecture are not up to my usual, 	perfectionist standards but the levels 		should still provide hours of fun for 		all the family. Check out the screenshot 	to see how the level looks.
	Hey! If you want something more to get 		your teeth ionto I have made some other 	maps which are substantially better than 	this effort. Check out the Dystopia web 	site at:
WWW.CLANS.QUAKE2.CO.UK/DYSTOPIA/INDEX.HTML
	There are several of my 'proper' 		deathmatch maps to play in. I recommend 	APDM4 for 1-1 games or 8 player 		free-for-alls. APDM5 is great for 		teamplay games as well as 12 player 		frag-fests. APDM1 is a great teamply map 	and f**king intense if you you set 		deathmatch to '2' at the console with 		12-16 players. APDM2 is pretty big and 		fun for large battles wheras APDM0 is 		very small and I wouldn't recommend it 		but it's there if you want it. I haven't 	done APDM3 yet (I don't know why).
*Weapons info: You start with them all in Rocket 	Arena so there aren't any weapons, ammo 	or power-ups.
*Intermission: Yes, two
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*Basis: Thought I'd make a RA map.
*Build time: 3/4 of a day or so.
*Editor used: Worldcraft 1.5b (shareware).
*Compile System: P200 MMX, 32MB RAM.
*Compile time: About 10 mins
*Map Information: Solids        = 800
		  Faces         = 4719
		  Pointentities = 103
		  Solidentities = 2
*Known bugs: None.
*Speed info: Fine.
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FOR QUAKE: APDM0.ZIP (DEATHMATCH 2-6)
	   APDM1.ZIP (DEATHMATCH 2-16)
	   APDM2.ZIP (DEATHMATCH 4-16)
	   APDM3.ZIP (COMING EVENTUALLY)
	   APDM4.ZIP (DEATHMATCH 2-10)
	   APDM5.ZIP (DEATHMATCH 2-12)
	   DMSTART.ZIP (DEATHMATCH 2-16)
	   APRA1.ZIP (ROCKET ARENA MAP)

FOR QUAKE 2 : Nothing as yet as I'm still lapping up Quake in deathmatch. Er.. and still haven't got a Q2 enabled editor apart from Qoole (which I hate).

FOR DUKE 3D: THE_BASE.ZIP (SINGLE/ CO-OP 1-8)


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Visit Dystopia at:

HTTP://CLANS.QUAKE2.CO.UK/DYSTOPIA

It's our clan which you are welcome to join as we just started up (as you'll probably be able to tell as most of the pages are unfinished. If you do decide to join you'll have to E-mail:

	DDEMONIAC@GEOCITIES.COM

this is not me but a friend and yes that is two d's in ddemoniac not a typo. We need some good players who can at least beat Reaper bots senseless with no hassle on skill 1 or greater.
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